//
//  NumUtils.h
//  iFruitGame
//
//  Created by sxz on 2014/12/07.
//  Copyright 2014年 hibiya.tech@gmail.com . All rights reserved.
//

#ifndef iFruitGame_NumUtils_H
#define iFruitGame_NumUtils_H

#include "cocos2d.h"

USING_NS_CC;
@class NumUtils : NSObject {

	public:
	Layer *view;
	NSMutableArray *numArray, *curNumArray;
}

//@property(nonatomic, retain) NSMutableArray *numArray, *curNumArray;

//-(NumUtils *)init:(CCLayer *)layer;
//-(NumUtils *)initLayer:(CCLayer *)layer;
//void removeNum:(id)sender;
//-(void)drawScore:(CCLayer *)layer beginPoint : (CGPoint)beginPoint endPoint : (CGPoint)endPoint num : (NSString *)numstr;


#endif /* defined(iFruitGame_NumUtils_H) */
